.Google announced a move Thursday that could broaden the appeal of a nascent 3D Web graphics technology called WebGL.
A year ago Mozilla and the Khronos Group announced WebGL, which gives Web programmers a way to use hardware-accelerated 3D graphics on their Web pages, and in December, the two issued a draft WebGL standard. One hurdle, though, is that WebGL uses the Khronos Group's OpenGL graphics interface standard, but not all video cards have OpenGL support.
Google hopes to sidestep this issue with a new open-source projet that translates the OpenGL commands into the related dialect more common on Windows computers, Microsoft's Direct3D. The project is called ANGLE, short for Almost Native Graphics Layer Engine, Henry Bridge, a Google product manager, said in a blog post Thursday.
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